Company Profile

Havok

Company Overview

Havok is the premier provider of interactive software and services for digital media creators in the games and movie industries.

With world leading expertise in physics, animation and tools, we make it our business to turn our customers' creative aspirations into technical realities. All Havok products and tools are fully multithreaded and cross-platform optimized.

Our full suite of solutions include:

* Havok AI™
* Havok Animation™
* Havok Behavior™
* Havok Cloth™
* Havok Destruction™
* Havok Physics™

Havok's modular suite of tools gives power to the creator, making sure that our clients can reach new standards of realism and interactivity, while mitigating the overall cost and risks associated with creating today's leading video games and movies.

Company History


We work in partnership with the world's best known game developers - including Sony, Microsoft, EA, Ubisoft and Activision. Havok's cross-platform, professionally supported technology is available for the WiiTM, PLAYSTATION®3, PLAYSTATION®2, PSPTM, XboxTM, Xbox 360TM, GameCubeTM, and the PC. Havok's combination of superior technology and dedication to delivering for our customers every time has led to our technology being used in more than 200 of the world's best known game titles, including Halo 2, Halo 3, Halo Wars, BioShock, Bioshock 2, Assassin's Creed, Resident Evil 5, Red Faction: Guerrilla, and many more.

The Moving Picture Company has used Havok products to drive special effects in movies such as Quantum of Solace, The Watchmen, Poseidon, The Matrix, Troy, Kingdom of Heaven, and Charlie and the Chocolate Factory. Havok provides the dynamics driving 3ds Max from Autodesk Media and Entertainment.

Havok was founded in 1998 in Dublin, Ireland and has offices in San Francisco, Calcutta, Munich, and Tokyo.

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